Hybrid class · B tier
Druid build guide
The steadiest self-healing in the game plus treants, roots and falling stars. Comfortable and flexible, but rarely the fastest clear.
Tier
B
Ease
#5 of 9
Damage ceiling
#9 of 9
Range
Hybrid
Best race
Night Elf / Tauren
“Moon, storm and growth. Roots, hurricanes and the steadiest self-healing.” The game's own pitch
Best Druid build
Recommended
Starfall
- Force of Nature capstone (treants)
- free Starfire milestones
- crit and area
Treants tank while stars rain down. Relaxed and steady.
Avoid: Splitting between caster talents and Bear or Cat Form talents in one run.
Druid talents: capstones and milestones
A capstone rebuilds Druid around one idea, and you run one at a time. Milestones are the big mid-tree talents on the way there. Text below is the game's own. For every talent with its numbers, see all Druid talents.
Capstones
Force of Nature
Two treants fight at your side, and you start with Moonfire.
Dire Bear Form
Fight in Dire Bear Form: 25% more max health, 10% less damage taken, a free Swipe every 3 sec that heals you for 0.3% max health per enemy hit. Start with Shred instead of Wrath.
Cat Form
Fight in Cat Form: 10% more damage, 10% more crit chance, 15% faster movement and a 20% shorter Shred cooldown. Start with Shred instead of Wrath. Bear and Cat Form cannot be combined.
Tree of Life
Overhealing becomes a shield (up to 20% of max health), and Rejuvenation blooms on its own every 6 sec.
Milestones worth chasing
- Starfall: a free Starfire falls around you every 4 sec.
- Omen of Clarity: every spell you cast has an 18% chance to call down a free Starfire.
- Rake: 20% more max health and 8% less damage taken; start with Swipe and Shred, and everything they hit bleeds for 100% damage over 6 sec.
- Swiftmend: falling below 40% health blooms a free Regrowth (once every 8 sec).
Spells you will see
- Wrath
- Moonfire
- Starfire
- Hurricane
- Entangling Roots
- Swipe
- Shred
- Rejuvenation
All Druid talents & planner (game 0.114.1)
All 40 talents in the three Druid trees, in the game's own words. A row opens after 5 more points in that tree, and you can spend up to 51 points in total with one capstone active. Numbers are for the first rank; click any talent below to plan a 51-point build and share the link.
Balance 0 pts · 13 talents
Available at once
-
Improved Wrath
Wrath's cooldown is 4% shorter.
-
Nature's Grasp
When an enemy strikes you in melee, 6% chance to cast a free Entangling Roots.
5 points in Balance
-
Improved Moonfire
Moonfire deals 8% more damage.
-
Natural Weapons
Increases all damage by 2.5%.
10 points in Balance
-
Omen of Clarity
Every spell you cast has an 18% chance to call down a free Starfire.
-
Vengeance
Increases your critical strike damage by 8%.
15 points in Balance
-
Improved Starfire
Starfire's cooldown is 8% shorter.
-
Moonglow
Your cooldowns recover 3% faster.
20 points in Balance
-
Starfall
Stars fall around you: a free Starfire every 4 sec.
Requires Omen of Clarity
-
Gale Winds
Hurricane reaches 10% farther.
25 points in Balance
-
Moonfury
Arcane and Nature spells deal 3% more damage.
-
Nature's Reach
Increases your critical strike chance by 2%.
30 points in Balance
-
Force of Nature
Two treants fight at your side, and you start every run with Moonfire.
Requires Starfall
Feral Combat 0 pts · 14 talents
Available at once
-
Ferocity
Swipe and Shred deal 10% more damage.
-
Feral Aggression
Regenerate 0.15% of your maximum health per second.
5 points in Feral Combat
-
Feral Instinct
Increases your maximum health by 5%.
-
Enrage
When an enemy strikes you in melee, 10% chance to answer with a free Swipe.
10 points in Feral Combat
-
Rake
Your hide thickens: 20% more maximum health and 8% less damage taken. You start every run with Swipe and Shred, and everything they hit bleeds for 100% of the blow over 6 sec.
-
Sharpened Claws
Increases your critical strike chance by 1.5%.
15 points in Feral Combat
-
Predatory Strikes
Swipe's cooldown is 10% shorter.
-
Thick Hide
Reduces all damage taken by 2.5%.
20 points in Feral Combat
-
Blood Frenzy
Your critical strikes rip the target open: it bleeds for 100% of the hit over 6 sec.
Requires Rake
-
Savage Fury
Shred deals 15% more damage.
25 points in Feral Combat
-
Heart of the Wild
Increases all damage by 3.5%.
-
Primal Fury
0.5% of all the damage you deal heals you.
30 points in Feral Combat
-
Dire Bear Form
You fight in Dire Bear Form: 25% more maximum health and 10% less damage taken. A free Swipe tears around you every 3 sec, and every enemy Swipe hits heals you for 0.3% of your maximum health. You start every run with Shred instead of Wrath. You can't also learn Cat Form.
Requires Blood Frenzy
-
Cat Form
You fight in Cat Form: 10% more damage, 10% more critical strike chance and 15% faster movement, and Shred's cooldown is 20% shorter. You start every run with Shred instead of Wrath. You can't also learn Dire Bear Form.
Requires Blood Frenzy
Restoration 0 pts · 13 talents
Available at once
-
Improved Mark of the Wild
Increases your maximum health by 2%.
-
Furor
Regenerate 0.6 more health per second.
5 points in Restoration
-
Improved Healing Touch
Regrowth and Rejuvenation heal 8% more.
-
Nature's Focus
Your cooldowns recover 2% faster.
10 points in Restoration
-
Swiftmend
Falling below 40% health makes a free Regrowth bloom on you, once every 8 sec.
-
Reflection
Regenerate 0.6 more health per second.
15 points in Restoration
-
Tranquil Spirit
Increases all damage by 3.5%.
-
Improved Rejuvenation
Rejuvenation's cooldown is 8% shorter.
20 points in Restoration
-
Tranquility
Every heal you cast also strikes every enemy within 12 yd for 300% of the healing as Nature damage.
Requires Swiftmend
-
Gift of Nature
Your heals and shields are 8% stronger.
25 points in Restoration
-
Improved Tranquility
Reduces all damage taken by 1.5%.
-
Natural Shapeshifter
Insect Swarm and Moonfire deal 8% more damage.
30 points in Restoration
-
Tree of Life
Healing beyond your maximum health becomes a shield, up to 20% of it, and a free Rejuvenation blooms on you every 6 sec.
Requires Tranquility
Best rings, trinkets, amulets & gear for Druid
Balance (Force of Nature / Starfall) thrives on Amulet of Vek’nilash (+1 target) and Hand of Justice, while Dire Bear Form pairs Star of Mystaria and Medallion of Steadfast Might with its 25% max health and 10% damage reduction. See the full items, trinkets & Codex guide for every ring, trinket and amulet in game 0.120.4.
In-run · Codex jewelry
Best rings, trinkets & amulets
- Rings: Band of Accuria, Quick Strike Ring
- Trinkets: Hand of Justice, Star of Mystaria
- Amulets: Amulet of Vek'nilash, Medallion of Steadfast Might
Between runs · Armory (Leather)
Druid armor sets & weapons
- Armor sets (Common → Legendary): Thicket → Wildheart → Cenarion → Stormrage → Dreamwalker
- Main hand: Gnarled Staff → Wildheart Staff → Cenarion Staff → Staff of the Moon → Atiesh, Greatstaff of the Guardian
Best race for Druid
Default starting races: Night Elf and Tauren. (In v0.120.0+, any other race can be unlocked for 100 achievement points on the Rewards tab.) Our pick: Night Elf (Shadowmeld, speed) or Tauren (War Stomp, health).
Cross-Race Unlock Tip: On the title screen's Rewards → Races tab (new in v0.120.0), any race can be unlocked for all classes for 100 achievement points. Bought races stay permanently unlocked through resets, enabling cross-race synergy builds.
Recommended
Night Elf
- Shadowmeld: 3 sec of immunity near death (75 sec cooldown)
- Quickness: +8% move speed
- Nature Resistance: +5% damage reduction
Recommended
Tauren
- War Stomp: stuns nearby enemies for 2 sec, every 15 sec
- Endurance: +15% max health
Zone path with Druid
Zones unlock per class: each win with Druid opens the next zone for your Druids only. Here is the road from the tutorial to the endgame, and who waits at the end of each run.
- 1 Elwynn Forest Final boss: Edwin VanCleef
- 2 Duskwood Final boss: Morbent Fel
- 3 Warsong Gulch Final boss: Lord Kazzak
- 4 Un'Goro Crater Final boss: King Mosh
- 5 Arathi Basin Final boss: Lord Aliden Perenolde
- 6 Feralas Final boss: King Gordok
- 7 Gurubashi Arena Final boss: Hakkar the Soulflayer
- 8 Scarlet Monastery Final boss: High Inquisitor Whitemane
- 9 Alterac Valley Final boss: Azuregos
- 10 Blackrock Mountain Final boss: Nefarian
- 11 Gates of Ahn'Qiraj Final boss: C'Thun
- 12 Naxxramas Final boss: Kel'Thuzad
Druid vs other classes
| Class | Tier | Range | Ease | Ceiling |
|---|---|---|---|---|
| Warrior | A | Melee | 5/5 | 4/5 |
| Paladin | A | Melee | 5/5 | 3/5 |
| Hunter | S | Ranged | 4/5 | 5/5 |
| Warlock | S | Ranged | 4/5 | 5/5 |
| Druid | B | Hybrid | 4/5 | 3/5 |
| Shaman | A | Hybrid | 3/5 | 4/5 |
| Priest | B | Ranged | 3/5 | 4/5 |
| Mage | S | Ranged | 2/5 | 5/5 |
| Rogue | B | Melee | 2/5 | 4/5 |
Sorted by ease. Rankings are our opinion for game 0.120.4; see the full tier list for the reasoning.
Druid FAQ
Is Druid good in Azeroth Survivors?
Druid is B tier in our tier list: #5 of 9 for ease and #9 of 9 for damage ceiling. The steadiest self-healing in the game plus treants, roots and falling stars. Comfortable and flexible, but rarely the fastest clear.
What is the best Druid build?
Starfall: Force of Nature capstone (treants), free Starfire milestones, crit and area. Treants tank while stars rain down. Relaxed and steady.
What are the Druid capstone talents?
- Force of Nature. Two treants fight at your side, and you start with Moonfire.
- Dire Bear Form. Fight in Dire Bear Form: 25% more max health, 10% less damage taken, a free Swipe every 3 sec that heals you for 0.3% max health per enemy hit. Start with Shred instead of Wrath.
- Cat Form. Fight in Cat Form: 10% more damage, 10% more crit chance, 15% faster movement and a 20% shorter Shred cooldown. Start with Shred instead of Wrath. Bear and Cat Form cannot be combined.
- Tree of Life. Overhealing becomes a shield (up to 20% of max health), and Rejuvenation blooms on its own every 6 sec.
You can only run one capstone at a time; respecs are free between runs.
How many talents does Druid have?
40 talents in three trees: Balance (13), Feral Combat (14), Restoration (13). Each row of a tree opens after 5 more points in it: the first milestones at 10 points, the next at 20 and the capstones at 30. See every Druid talent.
What is the best race for Druid?
Night Elf (Shadowmeld, speed) or Tauren (War Stomp, health). Default starting races: Night Elf and Tauren. (In v0.120.0+, any other race can be unlocked for 100 achievement points on the Rewards tab.) Starting in version 0.120.0, you can also unlock any race for 100 achievement points on the Rewards → Races tab. If cross-race unlocked, Gnome (+20% Luck, -8% cooldowns) is a premier scaling choice for proc and cooldown builds, while Orc (+35% Blood Fury damage) provides unmatched burst damage.
How do you unlock Druid talents?
Play Druid runs. Every run pays talent experience to the class you played, based on time survived, kills, bosses, a win and how hard the zone was. If Druid is behind your best class it earns bonus experience, so it catches up faster. Zones also unlock per class: beating Elwynn Forest with Druid opens Duskwood for Druid only.
More: Azeroth Survivors guide · builds for every class · items, trinkets & amulets · how to play · all zones and bosses